Roblox报告说,Yoy收入增长31%,在问题2中增加到893.5亿美元,订票增加22%,达到955.2亿美元。 Roblox reported a 31% YoY revenue increase to $893.5M in Q2, with bookings up 22% to $955.2M.
Roblox报告说,Yoy收入增长31%,在问题2中增加到893.5亿美元,订票增加22%,达到955.2亿美元。 Roblox reported a 31% YoY revenue increase to $893.5M in Q2, with bookings up 22% to $955.2M. 每天平均在职用户增加了21%,达到79.5M,工作时数增加了24%,达到17.4B,每月独家付款人增加了22%,达到16.5M。 Average daily active users rose 21% to 79.5M, hours engaged increased 24% to 17.4B, and monthly unique payers grew 22% to 16.5M. Roblox将其Q3订票指南提高到1B-1.025B美元,其FY24订票指南提高到4.18B-4.23B美元,其驱动因素是用户参与增加和成熟内容用户使用量较高。 Roblox raised its Q3 bookings guidance to $1B-$1.025B and its FY24 bookings guidance to $4.18B-$4.23B, driven by increased user engagement and higher-spending mature content users.