PlayStation 的 Concord 游戏,成本为 $400M,售出 25k 台,总收入为 $1M,然后在 1.8 Metacritic 评分后被撤下并退款。 PlayStation's Concord game, costing $400M, sold 25k units, grossing $1M before being pulled and refunded after a 1.8 Metacritic score.
作为PlayStation第一方游戏的"康科德"成为历史上最昂贵的游戏,售价约为4亿美元. Concord, a PlayStation first-party game, became the most expensive in its history, costing around $400 million. 尽管最初对它的潜力抱有希望,但它只出售了25 000个单位,总值达100万美元,然后在发射两周后被拉走。 Despite initial hopes for its potential, it sold only 25,000 units and grossed $1 million before being pulled two weeks post-launch. 索尼在游戏获得1.8的Metacritic用户评分后,退还了所有买家的款项. Sony refunded all buyers after the game received a poor 1.8 Metacritic User score. 发展面临挑战,包括外包和"有毒的积极性"的文化,导致其重大失败. Development faced challenges, including outsourcing and a culture of "toxic positivity," contributing to its significant failure.