果公司的首席执行官说人工智能不能替代人类制作像"侠盗猎车手6号"这样的大型游戏.
Take-Two's CEO says AI can't replace humans in making big video games like Grand Theft Auto VI.
两公司的首席执行官斯特劳斯·泽尔尼克驳斥了人工智能能够创造像"侠盗猎车手6号"这样的大作业,称这个想法是"可笑的".
Take-Two CEO Strauss Zelnick dismissed claims that generative AI could create blockbuster games like Grand Theft Auto VI, calling the idea "laughable."
他表示,人工智能可能有助于产生资产,但不能取代人类的创造力,叙事深度或重大成功所需的规模.
He stated AI may help generate assets but cannot replace human creativity, narrative depth, or the scale needed for major hits.
尽管游戏制作工具有所进步, 他强调只有少数游戏获得广泛成功, 这些来自资金充裕的工作室或顶级独立开发商.
Despite advances in game-making tools, he emphasized that only a few games achieve widespread success, and those come from well-funded studios or top indie developers.
泽尔尼克淡化了市场对人工智能的担忧, 比如谷歌的"精灵计划", 他表示这些反映出过度反应.
Zelnick downplayed market fears over AI, such as those sparked by Google’s Project Genie, saying they reflect overreaction.
他重申, 影响力娱乐仍然需要人为驱动的发展.
He reiterated that human-driven development remains essential for impactful entertainment.