尽管战斗场6的销售额和发射成功, EA仍削减了战斗场工作室的工作人员。
EA cut staff at Battlefield Studios despite Battlefield 6’s strong sales and launch success.
电子艺术公司在战地工作室DICE,Criterion,Ripple Effect和Motive中解雇了未公开的员工数量,尽管战地6的发布创下了历史新高,在三天内销售了700万份,并成为2025年美国最销游戏.
Electronic Arts has laid off an undisclosed number of employees across Battlefield Studios—DICE, Criterion, Ripple Effect, and Motive—despite Battlefield 6’s record-breaking launch, selling seven million copies in three days and becoming the top-selling game in the U.S. in 2025.
这些削减是全公司范围 " 调整 " 的一部分,得到EA的确认。 EA指出,需要将团队的重点重新放在玩家优先事项和发射后支助上,强调继续投资于特许经营。
The cuts, part of a company-wide "realignment," were confirmed by EA, which cited a need to refocus teams on player priorities and post-launch support, emphasizing continued investment in the franchise.
尽管游戏的销量很高,同时有超过747,000名Steam玩家,但由于内容延迟,游戏不平衡和货币化等问题,玩家数量大幅下降,目前平均数量约为60,000人.
Although the game launched with strong sales and a peak of over 747,000 concurrent Steam players, player numbers have since dropped significantly, with current averages around 60,000, amid criticism over delayed content, unbalanced gameplay, and monetization.
尽管在商业上取得了成功, 裁员仍引起人们对游戏长期发展的关切。
The layoffs have raised concerns about the game’s long-term development despite its commercial success.