尽管自2025年推出以来,Skate的重新启动有着强的玩家增长和积极的接待,但Full Circle在工作室重组期间裁员员工.
Full Circle laid off staff amid studio restructuring, despite Skate reboot's strong player growth and positive reception since its 2025 launch.
游戏重启的开发商Full Circle宣布裁员,作为工作室重组的一部分,理由是需要改善长期可持续性,尽管游戏的早期收受很强,自2025年9月推出以来已经有数百万玩家.
Full Circle, developer of the Skate reboot, announced layoffs as part of a studio restructuring, citing the need to improve long-term sustainability despite the game’s strong early reception and millions of players since its September 2025 launch.
该公司确认的开发工作将继续下去,强调持续致力于游戏和玩家反馈,尽管该公司没有披露受影响的雇员人数。
The company confirmed development will continue, emphasizing ongoing commitment to the game and player feedback, though it did not disclose the number of affected employees.
这一举动反映了现场服务游戏带来的更广泛的行业挑战,即使在EEA母公司盈利期间也是如此。
The move reflects broader industry challenges with live-service games, even during profitable periods for parent company EA.