全球赌博收入在2025年达到940亿美元,由移动、个人电脑和控制台增长带动。
Global gaming revenue hit $94 billion in 2025, led by mobile, PC, and console growth.
2025年,全球赌博收入达到940亿美元,下载520亿次。
In 2025, global gaming revenue reached $94 billion with 52 billion downloads.
移动游戏创造了820亿美元, 尽管下载速度减慢了, 但仍高达1%, 因为开发商专注于通过现场操作和应用程序购买来保留玩家。
Mobile gaming generated $82 billion, up 1% despite slowing downloads, as developers focused on retaining players through live operations and in-app purchases.
个人电脑和控制台赌博在收入中增长了13%,其驱动力是战地6号、R.E.P.O.和峰值的强劲销售。
PC and console gaming grew 13% in revenue, driven by strong sales of titles like Battlefield 6, R.E.P.O., and Peak.
蒸汽公司看到创纪录的销售量和发行量。
Steam saw record sales and releases.
该行业转向参与和可持续货币化,YouTube广告支出增加,网络商店和知识产权伙伴关系的使用增加。
The industry shifted toward engagement and sustainable monetization, with rising ad spending on YouTube and increased use of webstores and IP partnerships.