中国人工智能游戏在全球起,在2025年在海外了95亿美元,美国,日本和韩国领先.
Chinese AI-driven games surged globally, earning $9.5B overseas in 2025, led by U.S., Japan, and South Korea.
根据2025年AppsFlyer报告,人工智能加速了游戏的开发和营销,中国出版商在中国境外占全球用户购置成本的35%,逐年增长22%。
Artificial intelligence has accelerated game development and marketing, with Chinese publishers capturing 35% of global user acquisition costs outside China—a 22% year-on-year increase—according to a 2025 AppsFlyer report.
人工智能工具将广告创意产出提高到每季度2,400-2,600个变化,上升了25%-30%,而人工智能46%的使用侧重于绩效报告。
AI tools boosted ad creative output to 2,400–2,600 variations per quarter, up 25%–30%, while 46% of AI use focused on performance reporting.
中国游戏的海外收入在2025年上半年超过95亿美元, 以美国、日本和韩国为首, 模拟游戏占收入的43.33%。
Overseas revenue from Chinese games exceeded $9.5 billion in the first half of 2025, led by the U.S., Japan, and South Korea, with simulation games accounting for 43.33% of income.
海南的成迈县拥有近2 000家赌博公司,正在扩大其出口平台,以覆盖超过2 000万国际用户。
Hainan’s Chengmai county, home to nearly 2,000 gaming firms, is expanding its export platform to reach over 20 million international users.