2026年1月4日, 全球服务器停机事件扰乱了数以百万计的传奇联盟, 造成全球登录失败和崩溃。
On January 4, 2026, a global server outage disrupted League of Legends for millions, causing login failures and crashes worldwide.
2026年1月4日,League of Legends遭遇全球性停机,影响了数千名玩家,主要是桌面,在北美和EUW等地区出现了广泛的登录失败,客户端崩和加载屏幕结.
On January 4, 2026, League of Legends experienced a global outage affecting thousands of players, primarily on desktop, with widespread login failures, client crashes, and loading screen freezes across regions like North America and EUW.
Downdetector上报告了超过7000起投诉,导致社交媒体上搜索“英雄联盟宕机吗?”的搜索激增,而拳头游戏确认问题发生在服务器端,并承认正在努力解决,但未提供具体时间表。
Over 7,000 complaints were reported on Downdetector, spiking social media searches for “Is League down?”, while Riot Games confirmed the issue was server-side and acknowledged ongoing efforts to resolve it without providing a timeline.
干扰影响到所有游戏模式,包括排名和团队对抗战术,由于问题的后端性质,故障排除步骤证明是无效的。
The disruption impacted all game modes, including ranked and Teamfight Tactics, with troubleshooting steps proving ineffective due to the backend nature of the problem.
恢复工作正在逐步进行,影响到每月1.2亿至1.31亿活跃用户的庞大玩家基础,但其他防暴服务的移动用户报告的问题较少。
Recovery was gradual, affecting a vast player base of 120–131 million monthly active users, though mobile users of other Riot services reported fewer issues.