" 2025年游戏奖 " 创下了17亿1千万个全球流的纪录,其驱动力是中国扩大的准入和强烈的粉丝参与。
The Game Awards 2025 set a record with 171 million global livestreams, driven by expanded access in China and strong fan engagement.
《2025年游戏奖》吸引了创纪录的1.71亿全球流,与2024年相比增长了11%,其驱动力是中国的可用性扩大以及YouTube、Twitch和社交媒体的强劲表现。
The Game Awards 2025 drew a record 171 million global livestreams, an 11% increase from 2024, driven by expanded availability in China and strong performance across YouTube, Twitch, and social media.
虽然亚马逊Prime Video的首次播放并未包括在总数中,但主持人Geoff Keighley认为粉丝参与度在X的对话和23,000次共播上升了12%,比去年同期增加了50%.
Host Geoff Keighley credited fan engagement, with a 12% rise in conversations on X and 23,000 co-streams—up 50% year-over-year—though Amazon Prime Video’s debut broadcast was not included in the total.
活动包括了主要游戏揭示,包括神圣和高卫,以及克莱尔奥布斯库尔:远征33赢得了年度游戏,并创造了九项奖项的纪录.
The event featured major game reveals, including Divinity and Highguard, and Clair Obscur: Expedition 33 won Game of the Year and set a record with nine awards.