系统冲击重制版将于2025年12月18日在任天堂Switch和Switch 2上推出,具有增强的视觉效果和控制.
The System Shock remake launches December 18, 2025, on Nintendo Switch and Switch 2 with enhanced visuals and controls.
系统冲击的重制版最初于2023年发布,将于2025年12月18日发布,适用于任天堂Switch和Switch 2,标志着它首次出现在任天堂平台上.
The System Shock remake, originally released in 2023, will launch on December 18, 2025, for both the Nintendo Switch and Switch 2, marking its first appearance on Nintendo platforms.
由Nightdive工作室开发,由Unreal Engine 4号引擎提供动力,以保持稳定,各港口在开关2号码头停靠时可提供1440p和60fps的顺利性能,60fps手持设备可提供1080p的顺利性能。
Developed by Nightdive Studios and powered by Unreal Engine 4 for stability, the ports deliver smooth performance with up to 1440p and 60fps on the Switch 2 when docked, and 1080p at 60fps handheld.
该游戏的特色是高清晰度视觉、更新控制、改进接口、动态照明以及社区驱动的添加,如Joy-Con 2 鼠标支持和陀螺仪瞄准等。
The game features high-definition visuals, updated controls, improved interface, dynamic lighting, and community-driven additions like Joy-Con 2 mouse support and gyro aiming.
它保留了原作者沉浸在游戏中的游戏游戏、大气的科幻环境以及Terri Brosius的SHODAN的声音。
It preserves the original's immersive gameplay, atmospheric sci-fi setting, and SHODAN’s voice by Terri Brosius.
这款版本扩展了Switch的第三方库,并为粉丝提供了沉浸式模拟类型的基础游戏的便携体验.
The release expands the Switch’s third-party library and offers fans a portable experience of a foundational title in the immersive sim genre.