一个单人桌面RPG游戏,ALone:A Solo Game Engine,于2025年10月25日发布,让玩家单独使用简单的关键字和神话卡,不需要GM来讲故事.
A solo tabletop RPG, ALone: A Solo Game Engine, released Oct. 25, 2025, lets players tell stories alone using simple keywords and oracle cards, no GM needed.
单人游戏引擎 (ALONe:A Solo Game Engine) 是一款桌面角色扮演游戏,在2025年10月25日发布,为没有游戏大师的单人玩家设计.
ALONe: A Solo Game Engine, released in a second edition on October 25, 2025, is a tabletop roleplaying system designed for single players without a Game Master.
由学校教师Nathan Rockwood创建的《淫秽设计专卖有限公司》使用简单字符,用三个关键词分别设定描述,自动界定特征、工具和世界细节,消除了跟踪库存或物流的需要。
Created by schoolteacher Nathan Rockwood of Larcenous Designs LLC, it uses simple character and setting descriptions with three keywords each to automatically define traits, tools, and world details, eliminating the need to track inventory or logistics.
玩家们通过询问“下一步会发生什么”或采取行动来驱动故事,在不确定时,标语或甲骨文卡会产生结果。
Players drive the story by asking “what happens next” or taking actions, with outcomes emerging from descriptors or oracle cards when uncertain.
每个故事的5个订正点使玩家能够控制场景、重新滚动卡片或触发改变过去事件的 Vignettes-moments。
Five Revision Points per story allow players to control scenes, re-roll cards, or trigger Vignettes—moments that reframe past events.
虽然没有正式的机制存在于健康或资源,玩家可以手动跟踪他们.
Though no formal mechanics exist for health or resources, players can track them manually.
这个系统在罗克伍德的教育工作和先前的游戏的启发下,提倡富有想象力的合作故事讲故事,具有一种有趣的、爱幼的特质,并可在相互叙述支持的情况下适合小团体。
The system, inspired by Rockwood’s educational work and prior games, promotes imaginative, collaborative storytelling with a playful, child-friendly ethos, and can be adapted for small groups with mutual narrative support.