Square Enix在新的平台上为 FFVII Remake Intergration 添加了无损模式, 以提高无障碍性。
Square Enix adds no-damage mode to FFVII Remake Intergrade on new platforms to boost accessibility.
史克威尔艾尼克斯在 Switch 2、Xbox Series X/S 和 PC 上为《最终幻想 VII 重制版 Intergrade》引入了可选的“简化进度”难度设置,让玩家永远不会受到伤害,始终拥有充足的资源,并造成最大伤害。
Square Enix has introduced an optional "Streamlined Progression" difficulty setting for the Final Fantasy VII Remake Intergrade on Switch 2, Xbox Series X/S, and PC, allowing players to never take damage, always have full resources, and deal maximum damage.
该功能旨在帮助新玩家关注故事,并将在今后的重制三部曲条目中提供。
The feature, designed to help new players focus on the story, will also be available in future entries of the remake trilogy.
PS5版本不会包括这些修改,
While the PS5 version won’t include these changes, the update aims to broaden accessibility.
这场运动在球迷之间引发了辩论, 讨论如何维护游戏挑战。
The move has sparked debate among fans over preserving game challenge.