微软的人工智能重建了Quake II, 提供了对经典游戏的新镜头, 并带有显著的缺陷。
Microsoft's AI recreates Quake II, offering a new take on classic gaming with notable flaws.
微软已使用其Muse AI模型发布了AI生成的Quake II版Quake II, 用户可以在模拟世界中玩耍。
Microsoft has released an AI-generated version of Quake II using its Muse AI model, allowing users to play within a simulated world.
AI版本虽然创新,但有一些局限性,如模糊的敌人、不精确的损害和健康显示,以及控制缓慢。
The AI version, while innovative, has limitations such as blurry enemies, inexact damage and health displays, and slow controls.
有些人认为这是一种保存旧游戏的有趣方法, 另一些人则批评它与原游戏的根本差异。
Some see it as a fun approach to preserving old games, while others criticize its fundamental differences from the original.
微软强调这是一个研究项目,不是全面的游戏复制。
Microsoft emphasizes this is a research project, not a full game replication.