Bengalauru的GAFX会议将突显印度AVGC-XR的成长,
Bengaluru's GAFX conference set to spotlight India's growth in AVGC-XR with over 20,000 attendees.
Bengaluru GAFX会议于2025年2月27日至3月1日在印度举行,将吸引20 000多人参加,重点是AVGC-XR(动画、视觉效果、赌博、漫画、扩展现实)的创新与协作。
The Bengaluru GAFX conference, taking place February 27 to March 1, 2025, in India, will attract over 20,000 attendees focusing on innovation and collaboration in AVGC-XR (Animation, Visual Effects, Gaming, Comics, Extended Reality).
活动强调了班加罗尔作为全球媒体中心, 80%的"穆法萨:狮子王"动画由当地IT公司制作.
Organized by Karnataka's Ministry of ITBT, the event highlights Bengaluru as a global hub for immersive media, with 80% of the recent "Mufasa: The Lion King" animation done by local IT firms.
印度的赌博人口增加了2 300万,达到5亿多,表明该部门迅速扩大。
India's gaming population has grown by 23 million, reaching over 500 million, showcasing the sector's rapid expansion.