Stanford AI游戏倡议引入了大型世界模型(LWM),通过文字提示创造游戏,有可能使游戏开发民主化。 Stanford AI gaming initiative introduces Large World Model (LWM), enabling game creation from text prompts, potentially democratizing game development.
由斯坦福博士学位推出的AI游戏创举《Tales》介绍了其大型世界模型(LWM),让用户能够从简单的文字提示中创造完整的数字游戏,使游戏发展民主化。 Tales, an AI gaming initiative by Stanford PhDs, introduces its Large World Model (LWM), allowing users to create full digital games from simple text prompts, democratizing game development. 这种人工智能模式可以利用多方源数据生成所有游戏元素,包括环境和NPC行为。 This AI model can generate all game elements, including environments and NPC behavior, using crowdsourced data. 早期准入将于11月开始,标志着赌博业的潜在转变,使参与者能够绕过传统的发展障碍。 Early access will start in November, marking a potential shift in the gaming industry by enabling players to bypass traditional development barriers.